My expectations are pretty high each time, but for me as a beginner filmmaker, it more than meets my expectations, emphasizing that I'm also a part of the target audience. Personally I'm a Express user, I'm content with purchasing add ons for my endeavours, but I'm excited about what Pro has to offer next, because I know that some of those features always make it into Express, and that's exciting to me. You'll get more work done by transcoding instead of editing directly, and even more if you're planning any kind of VFX, complex or not. At least until hardware decoding supports more than AVC 4:2:0. My opinion is that you should always transcode a HEVC file to a intermediate codec before beginning to work on it.
HITFILM PRO 16 TORRENT PC
HEVC is a delivery codec, it's got a very high decode overhead which means that you'll need a very powerful PC to edit in this format. FXHome is not one of the major players in video editing and VFX, however it's often compared to the big ones, and that's a step in the right direction.
Furthermore, HEVC was removed in Windows, and is now only available as a stand alone codec via the Microsoft store. HitFilm Express is not open source, and HitFilm Pro is not free, so it does complicate things.
HITFILM PRO 16 TORRENT LICENSE
HEVC is not free, there's a commercial license, and there's a free license if you meet the requirements.
HITFILM PRO 16 TORRENT WINDOWS
I don't understand how this is a thing, considering other NLEs use the native Windows CODEC to load this footage (even when they don't render to this CODEC), yet HitFilm Pro 15 still doesn't do at least that. Never would I consider Lack of HEVC support was a complete showstopper given how many DSLR and flagship smartphones acquire that format. But I cannot invest in HitFilm if it will force me to not only settle for VEGAS Pro (which is not my 5th choice for an NLE to use - that's how much I'd have liked to continue using HitFilm Pro), but also force me to keep upgrading it. It will be interesting to see what they add in HitFilm Pro 16, and it will definitely be interesting to see how they time that launch -)ĮDIT: If FXHome didn't phase out VEGAS Pro versions like clockwork, I would definitely have upgraded VEGAS Pro and just sat on that version while upgrading HitFilm Pro. I was mostly interested in using it for Motion Graphics/VFX on my weaker laptop, but with Fusion 17 Studio (which runs at least as fast as HitFilm Pro 15.2) being bundled with Resolve Studio Activation Keys, paying to Renew that license is becoming unjustifiable. I did try it on a few smaller projects, but ended up going Resolve Studio - and there, the Ignite Pro plugins are of use in a few areas where Resolve may not have a native tool and I don't feel like recreating the Ignite Pro effect from scratch in Fusion. I am used to better, so I can see how some people can be totally content with what is there. it quickly became an unworkable editing environment for me. I don't understand how this is a thing, considering other NLEs use the native Windows CODEC to load this footage (even when they don't render to this CODEC), yet HitFilm Pro 15 still doesn't do at least that.Īside from that, the cutting and audio weren't good enough, and without the lack of AAF or FCPXML support to round trip with other applications to make up for HitFilm's shortcomings. Lack of HEVC support was a complete showstopper given how many DSLR and flagship smartphones acquire that format. That's great to hear, but the lacks in HitFilm Pro 14/15 kind of caused many people to choose competing products, and adding the features later often isn't a factor as at that point it is not worth revisiting that decision.